MOV $0xFF0000,%SP #Set up vector mode MOV $0xFFFC,%R4l MOV $0x00FF,%R4h MOV $0xFFFF,%R1l MOV $0xFFFF,%R1h MOV %R1,(%R4) CALL $RENDER MOV $>DATA_START,%R0l MOV $DATA_START,%R0l MOV $DATA_START,%R0l MOV $