Program: Adjusted the turn angle on the 3D renderer to something more reasonable with the recent processing improvements
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@ -27,7 +27,7 @@ MOV $0x0004,%R5l
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MOV $0x0000,%R5h #Constant 4
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MOV $0x0008,%R2l
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MOV $0x0000,%R2h #Constant 8
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MOV $0x3dcc,%R6h
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MOV $0x3ccc,%R6h
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MOV $0xcccd,%R6l #The angle to rotate by
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:SPIN_LOOP
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#Read in a point R1:x R3:z
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