Programs: Added a program that will draw a spinning cube on the vector display but currently only does the perspective calculations
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parent
31a26c14ad
commit
2c07ced789
2
.gitignore
vendored
2
.gitignore
vendored
@ -1,4 +1,4 @@
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*.o
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first
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test.rom
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*.rom
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make.deps
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6
Makefile
6
Makefile
@ -3,6 +3,8 @@ QUIET=1
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all:first
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OBJECT_FILES=gui.o main.o simdata.o assembly.o cpu.o
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MAIN_ROM=programs/3d_renderer.rom
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ROMS=test.rom ${MAIN_ROM}
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make.deps: $(subst .o,.c,${OBJECT_FILES}) $(wildcard *.h)
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@$(CC) -MM $(subst .o,.c,${OBJECT_FILES}) > make.deps
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@ -20,7 +22,7 @@ else
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Q =
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endif
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all:test.rom
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all:${MAIN_ROM}
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first: ${OBJECT_FILES}
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${QUIET_LINK}
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@ -37,4 +39,4 @@ first: ${OBJECT_FILES}
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.PHONY: clean
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clean:
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${QUIET_CLEAN}
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${Q} rm -f ${OBJECT_FILES} first
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${Q} rm -f ${OBJECT_FILES} first ${ROMS}
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231
programs/3d_renderer.asm
Normal file
231
programs/3d_renderer.asm
Normal file
@ -0,0 +1,231 @@
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MOV $0xFF0000,%SP
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#Set up vector mode
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MOV $0xFFFC,%R4l
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MOV $0x00FF,%R4h
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MOV $0xFFFF,%R1l
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MOV $0xFFFF,%R1h
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MOV %R1,(%R4)
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CALL $RENDER
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:RENDER
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MOV $>DATA_START,%R0l
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MOV $<DATA_START,%R0h
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MOV $0x000D,%R7l
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MOV $0x0000,%R7h
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MOV $0x0001,%R6l
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MOV $0x0000,%R6h
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MOV $0x0004,%R5l
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MOV $0x0000,%R5h
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:RENDER_LOOP
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MOV $0xFFFF,%R1l
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MOV $0xFFFF,%R1h
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MOV %R1,(%R4)
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#Read in a point R1:x R2:y R3:z
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MOV $0x3f4c,%R4h #0.8
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MOV $0xcccd,%R4l
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MOV (%R0),%R1
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ADD %R5,%R0
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MOV (%R0),%R2
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ADD %R5,%R0
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MOV (%R0),%R3
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ADD %R5,%R0
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FSUB %R4,%R1
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FSUB %R4,%R2
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MOV $0x3e99,%R4h
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MOV $0x999a,%R4l
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FADD %R4,%R3
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FADD %R4,%R3
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FADD %R4,%R1
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FADD %R4,%R2
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FDIV %R3,%R1
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FDIV %R3,%R2
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MOV $0xFFFC,%R4l
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MOV $0x00FF,%R4h
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MOV %R1,(%R4)
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MOV %R2,(%R4)
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MOV $0x3f4c,%R4h #0.8
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MOV $0xcccd,%R4l
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MOV (%R0),%R1
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ADD %R5,%R0
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MOV (%R0),%R2
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ADD %R5,%R0
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MOV (%R0),%R3
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ADD %R5,%R0
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FSUB %R4,%R1
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FSUB %R4,%R2
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MOV $0x3e99,%R4h
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MOV $0x999a,%R4l
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FADD %R4,%R3
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FADD %R4,%R3
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FADD %R4,%R1
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FADD %R4,%R2
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FDIV %R3,%R1
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FDIV %R3,%R2
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MOV $0xFFFC,%R4l
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MOV $0x00FF,%R4h
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MOV %R1,(%R4)
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MOV %R2,(%R4)
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SUB %R6,%R7
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JMP,NZ $RENDER_LOOP
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HALT
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:DATA_START
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#0,0,0
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DDW $0x00000000
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DDW $0x00000000
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DDW $0x00000000
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#0,0,1
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DDW $0x00000000
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DDW $0x00000000
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DDW $0x3f800000
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#0,0,0
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DDW $0x00000000
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DDW $0x00000000
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DDW $0x00000000
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#1,0,0
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DDW $0x3f800000
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DDW $0x00000000
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DDW $0x00000000
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#0,0,0
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DDW $0x00000000
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DDW $0x00000000
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DDW $0x00000000
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#0,1,0
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DDW $0x00000000
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DDW $0x3f800000
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DDW $0x00000000
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#1,1,1
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DDW $0x3f800000
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DDW $0x3f800000
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DDW $0x3f800000
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#1,1,0
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DDW $0x3f800000
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DDW $0x3f800000
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DDW $0x00000000
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#1,1,1
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DDW $0x3f800000
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DDW $0x3f800000
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DDW $0x3f800000
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#1,0,1
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DDW $0x3f800000
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DDW $0x00000000
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DDW $0x3f800000
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#1,1,1
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DDW $0x3f800000
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DDW $0x3f800000
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DDW $0x3f800000
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#0,1,1
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DDW $0x00000000
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DDW $0x3f800000
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DDW $0x3f800000
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#0,1,1
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DDW $0x00000000
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DDW $0x3f800000
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DDW $0x3f800000
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#0,1,0
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DDW $0x00000000
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DDW $0x3f800000
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DDW $0x00000000
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#0,1,1
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DDW $0x00000000
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DDW $0x3f800000
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DDW $0x3f800000
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#0,0,1
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DDW $0x00000000
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DDW $0x00000000
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DDW $0x3f800000
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#0,1,0
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DDW $0x00000000
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DDW $0x3f800000
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DDW $0x00000000
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#1,1,0
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DDW $0x3f800000
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DDW $0x3f800000
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DDW $0x00000000
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#0,1,0
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DDW $0x00000000
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DDW $0x3f800000
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DDW $0x00000000
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#1,1,0
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DDW $0x3f800000
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DDW $0x3f800000
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DDW $0x00000000
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#0,0,1
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DDW $0x00000000
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DDW $0x00000000
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DDW $0x3f800000
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#1,0,1
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DDW $0x3f800000
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DDW $0x00000000
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DDW $0x3f800000
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#1,0,0
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DDW $0x3f800000
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DDW $0x00000000
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DDW $0x00000000
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#1,1,0
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DDW $0x3f800000
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DDW $0x3f800000
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DDW $0x00000000
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#1,0,0
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DDW $0x3f800000
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DDW $0x00000000
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DDW $0x00000000
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#1,0,1
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DDW $0x3f800000
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DDW $0x00000000
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DDW $0x3f800000
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